[Proceeding] GNomon: Enabling Dynamic One-Switch Games for Children with Severe Motor Disabilities

نویسندگان

  • Sebastián Aced López
  • Fulvio Corno
  • Luigi De Russis
چکیده

Porto, the institutional repository of the Politecnico di Torino, is provided by the University Library and the IT-Services. The aim is to enable open access to all the world. Please share with us how this access benefits you. Your story matters. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. Abstract Nowadays, video games represent one of the most popular forms of structured play. They allow children to enjoy very entertaining game mechanics, a variety of game genres and novel modes of interaction. However, this is not always the case for children with severe motor disabilities that rely on one-switch interfaces to access electronic devices. This work in progress presents GNomon, a framework based on the NOMON interaction modality which enables the creation of dynamic, entertaining and complex one-switch video games for children with severe motor disabilities. The framework was designed in close collaboration with a team of speech therapists, physiotherapists and psychologists from one of the Local Health Agencies in Turin, Italy. We also report the design and implementation of two GNomon-based games, which have already been accepted by the health agency experts to be tested with a group of their assisted children.

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[Proceeding] Playable One-Switch Video Games for Children with Severe Motor Disabilities Based on GNomon

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تاریخ انتشار 2015